Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Geko last won the day on October 24

Geko had the most liked content!

Community Reputation

134 Excellent

About Geko

  • Birthday 08/15/1985

Recent Profile Visitors

373 profile views
  1. Geko

    Two weeks later, they're here

    Hang out in discord with us Mac! I keep forgetting to put info here as well: the server mission has two scripted auto-lase JTACs at the normal range area (west of Al Dhafra) that are activated via F10 menu, they have separate laser codes! I need to fix the mission before the Mavs will work but I'll be home in a couple hours to get that done.
  2. Yo, fellow IT guy (sysadmin, barely) here. Sounds like your availability works for us, and we also love the Hornet heh, hop on our discord and have a chat with us, see if we'd be a good fit! https://discord.gg/j4uMUA
  3. Geko

    DCS and SRS updates

    DCS Server updated.
  4. Geko

    DCS and SRS updates

    DCS and SRS updated. SRS Version: 1.5.5
  5. Geko


    Weird, we saw "specwarboats" user show up in our channel for a minute, you using the standalone app or the browser version?
  6. Geko


    Here you go, https://discord.gg/XUBUUTD
  7. Geko


    Hey welcome man! Good to have you and we'll be happy to help you get into the deep end of DCS. This is a small but good group of talented pilots so as long as you're teachable, we'll get you up to speed. Again, welcome and jump into discord and say hi when you get a chance!
  8. Geko

    DCS Blue Flag

    Not me, too busy with just our 3 squad days and content/mission making for the squadron
  9. Welcome Cypher, sounds like your availability would work OK, hop on our discord channel https://discord.gg/XUBUUTD as well, we can have a chat and hopefully do some flying.
  10. Geko

    Fighter Pilot Podcast - MAGTF

    Yeah, his podcast is incredible for us enthusiasts, really enjoy most of his episodes
  11. Geko

    DCS and F/A-18C Updates

    Time for a little update! Much our Hornet work has been focused on an overhaul of the Hornet radar. As you might imagine, this has been a huge task, but it will be worth it for the Hornet and other aircraft. As of today, it's near impossible to shake a lock with just ownship maneuvers. Now we just need to have the radar RTS after lock loss and MEM mode times out. We've also started initial tests of the JHMCS in the simulation. The attached image is an image of the HMD at a VERY incomplete state. We are now adding more and more of its symboloy and functions. MK-83 Ballute and CBU-100 have been added internally. Speaking of CBU, the destructive power of anti-armor sub-munitions have been significantly increased, as well as the coverage footprint. The Flashing X on the radar has been when a person skips turning on the radar during a cold start has been fixed. Target lock in MPRF against short range, high-aspect targets has been corrected. AIM-7 HOJ is active development. New interactive training missions for CASE I recovery, AIM-9, and AIM-120 are now being created. Locked target HUD symbology jumping around has been addressed. TCN symboloy on HSI when viewed from a duplicate display has been fixed. Other items in the near-term cue: - HARM - LGBs - FPAS page - Automatic range scale adjustment - A/A Waypoint, BRA, and Bullseye functions - LWTS ATFLIR is also a high priority, but we first need to complete a an all new and improved FLIR rendering system.
  12. newest i7 cpu, i5 8600k would also be a solid gaming choice (and actually slightly faster in games vs the i7)
  13. Yes, join the VR mafia! Here are my specs and I have what I think is a minimum for a good Odyssey VR experience, I'd be unhappy if I had anything less and I'm already planning an upgrade this winter, but it works fine as is and doesn't hold me back: i7 4790k (Mine has a mild overclock at 4.6ghz) 16gb of RAM SSD GTX1080 with a mild overclock as well It runs pretty well as long as you don't try to crank the graphics up to max, I run a 1.6 pixel density which helps dramatically with reading things in the cockpit and general clarity of the world. It still looks pretty good visually, but not 4k-max-settings-good obviously. I've run it at factory clock speeds for the CPU and GPU as well and it runs OK, might have to turn down the graphics a little more to reduce the pauses. I think 32Gb of RAM would help me out a bit as well and I think I'm going to do that soon, if I don't do a whole new CPU/Mobo/RAM combo all together. Redd has an 8700k and a 1080Ti I think and the 1080Ti especially seems to be the ticket for VR, I'm going to wait and see what the RTX2080 and 2080Ti bring to the table before I upgrade that though. If you're looking to dive into VR, I'd suggest waiting for the initial reviews of the RTX2080 and then make the choice accordingly between that and a 1080Ti. Rest of your system should be fine to run an Odyssey (32gb of RAM will help and an SSD if you don't already have one too)
  14. Geko


  15. Currently we are flying training flights on Wenesday evening and Saturday early morning (both these days are times we can/have run missions as well). We are looking to add another scheduled night, likely Sunday but this isn't decided quite yet. We also hope to do more stuff than just the scheduled flights, throughout the week, as we get a few more members who are available, smaller missions that a 2-4 ship can fly and save the bigger operations for scheduled days when we have more people available. As long as you can make one scheduled squad night a week on a consistent basis you should be OK, the more the better though while we're going through our training syllabus. It helps a lot if you can get on at other times and fly as well, like Redd said in the other thread, a few of us are more available and happy to fly with you most of the time. We do use SRS for pretty much every organized flight and we do have a discord server (link at the bottom of the main page!) trying to push, shove and kick all the old stubborn guys around here into using Discord however is a trick I've yet to learn but we're working on it.

vVMFA-251 is a virtual DCS World F/A-18C squadron flying the Belsimtek/Eagle Dynamics F/A-18C module exclusively. We focus on real-world tactics as best we can within the DCS Wold environment.

vVMFA-251 is not your run of the mill DCS World squadron.

"Custos Caelorum"
DCS World Simple Radio TACview LotAtc